Spider-Man Texture
June 3, 2010

Not only does the Blender community want to share their work, they want to share their knowledge. Many people take it upon themselves to produce tutorials (text-based and video) to demonstrate how to accomplish a particular task. I used a couple of these to figure out the best way to 'unwrap' and flatten a model so I could apply the Spider-Man texture. After unwrapping, I copied the layout and sent it to GIMP (an open source image editing program) where I re-created the familiar red and blue webbed suit.







It's not an easy process, but I'm sure as I create more textures I'll get better at it.